0000000000000000000000000000000000000000 4eae8d77ebc0a25a6b958b925423f52d5adf73e3 avose <avose7@gmail.com> 1325431460 -0500	commit (initial): initial version of chromo_craft
4eae8d77ebc0a25a6b958b925423f52d5adf73e3 86e013749dd0f8fd452d9474cb4146320b3904ff avose <avose7@gmail.com> 1325454041 -0500	commit: Added support for 3D display in the GUI.
86e013749dd0f8fd452d9474cb4146320b3904ff 5dff7d74cb86d2aed260d33208af2f874d40438d avose <avose7@gmail.com> 1325515903 -0500	commit: Added bitmap / texture code.
5dff7d74cb86d2aed260d33208af2f874d40438d 8fa552f2060c6462ae4dccada7b9ed890632123b avose <avose7@gmail.com> 1325539073 -0500	commit: Supports a heightmaped floor, rendering fixes.
8fa552f2060c6462ae4dccada7b9ed890632123b 642ce24cebf2f15418d488917a0bd5ead179ac80 avose <avose7@gmail.com> 1325545704 -0500	commit: Locked objects to the terrain, and is builds cleanly now.
642ce24cebf2f15418d488917a0bd5ead179ac80 77f1573415a82f2ef2bc14a899e8a294d4b82de7 avose <avose7@gmail.com> 1325549313 -0500	commit: Added OpenAL sound support.
77f1573415a82f2ef2bc14a899e8a294d4b82de7 c540ed4920784b915bc1d7521d341ae1e12237cb avose <avose7@gmail.com> 1325606593 -0500	commit: Added event lighting and a new "status" widget.
c540ed4920784b915bc1d7521d341ae1e12237cb b19e608327522bd8dad6b52f288c351eb43ebb7b avose <avose@redglow.(none)> 1326952707 -0500	commit: Added some features and the start of a background track.
b19e608327522bd8dad6b52f288c351eb43ebb7b 98f277ee56621fd0b4651a705d2b8a470443fa6e Aaron Vose <avose@eecs.utk.edu> 1341866640 -0400	commit: Fixed some music / sound issues.
98f277ee56621fd0b4651a705d2b8a470443fa6e e1739b2ecef4c61f27908049de6b4da17b86fc0f avose <avose@dwngrd.(none)> 1345673129 -0400	commit: Added item selection for the bag.
e1739b2ecef4c61f27908049de6b4da17b86fc0f b214b9edb3f91af5ad7aa4e3a9e0b3016a9c6163 avose <avose@dwngrd.(none)> 1345673602 -0400	merge ponybarn/master: Fast-forward
b214b9edb3f91af5ad7aa4e3a9e0b3016a9c6163 f10f98de539bc92d86c0b8217ae46afc4224b64c avose <avose@dwngrd.(none)> 1345679779 -0400	commit: Code for gui to affect game sate through an event queue. More with mouse/bag interaction.
